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Megaquarium — Fishy business

When it comes to management simulations, the strength of the area of focus is often the deciding factor between whether a game succeeds or not. Theme Park, for example, excited millions of fans with its theme, despite some relatively…

Children of Morta — Family Matters

As you push on further, or fail trying, The Bergson's tale progresses. Driven forward by small cutscenes delivered between breaks in the action, new family members are introduced or new problems are raised in the families home to be solved…

Drunkgeon — Grape and grain

Up until now, I think that every drinking related board game I’ve played has been strictly a party game, usually with a real focus on drinking and very little actual game. Drunkgeon, whilst undoubtedly linked to the consumption of alcohol…

Overland — Go west young pup

Overland is a turn-based roguelike that casts you as a survivor on a more-often-than-not doomed road trip through a devastated American wasteland. Driving from the East Coast to the West, you must scavenge for supplies, invite other…

Senshi — Martial mastery

Senshi, from Arcane Wonders, is a small box, very low key design from Dan Manfredi. The game centres around the idea that each player is one of the titular Senshi — a trainee monk under study from an ailing master. With the master fading…