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Eternal Starlight — VR RTS Done Right

Graphics are good but it’s the scaling that’s most interesting. Grabbing a ship and moving your hands apart — like stretching dough — zooms in. It can either get you in on the action or be used to investigate enemy ships and show where the…

Boomerang X — Passerby Action Blues

Boomerang X is a heroes' passerby-tale of too little too late. You swing around arena style levels. Plucking the chords of a mythical instrument to upgrade your boomerang, to then slow-motion your way behind enemies to expose their…

Roguebook — Just Another Fantasy Tale

As someone who hasn’t dived into the roguelike, deck-builder fad, I was eager to see what all the fuss was about. Right off the bat, Roguebook made a good first impression on me and I was quite impressed with my first few hours.  First off,…

Stonefly — Biomes, Beats, Bots and Bugs

Stonefly was one of my most anticipated games of 2021. I couldn’t shake the meta description given by creative director Adam Volker: 'Rogue One shrunk down to FernGully written as a coming-of-age story'. In a way, this is the most concise…