Mascheinen-Mensch's first outing is one of glorious expeditions and exposition; but for all it's new mechanics, does it manage to maintain the delicate balance of the Rougelike genre?
Marketing Mode: Imagine Mount & Blade meets Dynasty warrior but with weapon type and armour types directly tied to damage received; commanding a unit alongside other players to seige or hold the target, or playing a massive PVE version…
Misty is trying to find her way home, can you rotate the cylindrical world in time to secure safe passage for her, and keep her safe from the monsters?
A easy to pick-up game where you create a garden in a 2D view of space. While easy to pick up and play, as you get further you unlock new plant types, and risk the interference of outside forces.
It's an adventure platformer set across the floating remains of planet Earth; a tough journey requiring clever use of your new abilities along the way.
In a warehouse of boxes, several of them are not as they seem. In fact, you are one of these boxes, seeking out other players (also boxes) as they hide and attempt to out-sneak, and ultimately detect, you.
A classic, hardcore arena shooter, but one where rather than obscure gravity levels and boosters you have a grappling gun which can pull you to the very heights of the levels, or speed you to any platform you lock on to.
Where The Red Solstice tasked you (and up to 7 seven friends) with killing your way through earth as a squad, Solstice Chronicles tells the story of a dude and his drone sailing solo through the swarms to retake Earth.