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Big Boss Babble
Mini Boss Babble Episode 4: Part 3 – Oversaturation of the Marketplace
It might simply be, that's there's just too many bloody games for everyone to play and so we're missing them and ohmygoshthatisterrible.
Mini Boss Babble Episode 4: Part 2 – We Happy Few
If a limited edition, steel, collectable dvd-case falls in the woods and there is nobody around to pre-order it, does it make a sound?
Mini Boss Babble Episode 4: Part 1 – Shenmue 3
If a trailer is released early to appease investors, should we really hold it at face value? The team talk over the dangers of any impressions from early footage.
Big Boss Babble Episode 4: Shenmue 3, Biomutant, Darkwood, and More
Biomutant, Shenmue 3, Powerstone 2, Darkwood and Demos, We Happy Few and a whole lot more are all discussed in this latest Big Boss Babble
Mini Boss Babble Episode 3: Part 6 – >observer_
>observer_ the latest game from Layers of Fear developer Bloober Team is a discussion point in this part of the latest Big Boss Babble
Mini Boss Babble Episode 3: Part 5 – AI in Competitive Gaming
Should AI be allowed to teach itself competitive gaming? Is that too ethical a question for the B3 team to be discussing?
Mini Boss Babble Episode 3: Part 4 – Game of The Year?
Game of the Year; Is it really time to talk about such things? No, frankly it isn't, but we've gone and done it (badly) anyway.
Mini Boss Babble Episode 3: Part 3 – Sonic Mania
Love the blue, spiky brute or not, Sonic Mania is —in the words of Terry— a return to the blue beasty's platforming hay day.
Mini Boss Babble Episode 3: Part 2 – Are Games Becoming Too Cheap?
Are games becoming too cheap? Some certainly are, others less so.
Mini Boss Babble Episode 3: Part 1 – Physical Editions Without Physical Games
Does a redeem code cut it?
Big Boss Babble Episode 3: Pokemon, Pricing, Sonic Mania, and More
Will AI kill us all? What is the Game of the Year so far? Are games too cheap?
Mini Boss Babble Episode 2: Part 6 – Raiders of the Broken Planet
Strange aliens, deadly takedowns, and a mysterious substance which can bring people back from the dead. All of this in a 4vs1 asymmetric multiplayer shooter, phew.
Mini Boss Babble Episode 2: Part 5 – Final Fantasy XV Comrades
Final Fantasy XV Comrades is a perfect example of how popular games should adapt themselves over time to maintain and reward their userbase.
Mini Boss Babble Episode 2: Part 4 – Single-player Microtransactions
Microtransactions, love them or hate them they're here to stay. The team talk over their overbearing presence and how there IS a place for them.
Mini Boss Babble Episode 2: Part 3 – ‘Sexy’ Shelob
Can spiders be sexy babes? I dunno. Should spiders be sexy babes? I dunno, almost definitely not though.
Mini Boss Babble Episode 2: Part 2 – eSports
eSports? They're great, but are people too desperate to rush their games towards a market that may not adapt to, or accept, their product?
Mini Boss Babble Episode 2: Part 1 – Hellblade and Permadeath
In which the team discuss permadeath, 'good ol' fashion gaming', and the concept of having to start from scratch.
Big Boss Babble Episode 2: Hellblade, Permadeath, Shelob and more
Terry, Jorge, Stefan, Toby, and Dann all discuss some gaming news as well as some recent hot topics from the industry/
Mini Boss Babble Episode 1: Part 6 – Sundered
'Sundered, an unforgiving platform title that just won't give you a break' was the final topic in our inaugural podcast, hear all about it within.
Mini Boss Babble Episode 1: Part 5 – Battlestar Galactica Deadlock
Battlestar Galactica Deadlock launches at the end of the month, and it's a brief discussion of that which led the fifth topic of our recent podcast.