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Steam

Tunic — No Fail, Much Exploring

Tunic is a lesson in tempering expectations for me. First shown off in teaser form back in 2017. Tunic promised ambient music coupled with gameplay through a familiar inspiration. All was quiet until a couple of years later, ISOMETRICORP…

Sable — Gliding Into the Sunset

So much of Sable can be boiled down to gliding and climbing. It’s much more than that; you’re in pursuit of purpose; As I played it, it sparked moments of self-reflection. Sable sets out on her gliding, which is a sort of extended…

Recompile — Coded With Limits

Recompile doesn’t give it’s best elements enough time to shine. Backtracking is a staple of metroidvania that feels fun with its own twist here. Combat takes a backseat as its unsatisfying or can be completely avoided. The lore is what…